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[Graph Drawing图形的生成

Description: 实现二维基本图元直线段生成的基本算法(DDA,中点法,Bresenham)实现二维基本图元圆弧/椭圆圆弧生成的基本算法(中点法)实现对线型线宽的属性的控制实现二维多边形扫描转换的扫描线算法实现二维多边形扫描转换的边缘填充算法或栅栏填充算法实现二维连通区域填充的扫描线种子填充算法(四连通或八连通)实现二维直线段裁剪的Cohen-Sutherland裁剪算法和中点分割裁剪算法-basic 2D linear map of the yuan generated by the basic algorithm (DDA, the midpoint method, Bresenham) basic 2D map yuan Arc/elliptical arc generated by the basic algorithm (midpoint) to achieve linear linewidth control of the attributes of 2D polygon scan conversion algorithm scanning 2D polygon scan conversion Edge geo-filling algorithm fence or filling algorithm regional connectivity filled two-dimensional scanning lines seed filling algorithm (four or eight connectivity connectivity ) 2D linear cut of the Cohen-Sutherland cutting midpoint segmentation algorithm and cutting algorithm
Platform: | Size: 228352 | Author: 张伟 | Hits:

[Graph Drawinglab_one

Description: 图形学的代码,使用系统提供的绘点函数,加上自己的算法。可以画出直线。包括DDA算法和breshenham算法,中心点画圆和8分画圆,提供种子填充算法,多边形画法。-graphics code, the use of the system provides painted point function, together with its own algorithm. Sense straight. DDA include algorithms and breshenham algorithm, the crux Circle Circle and 8 pm, providing seed filling algorithm, polygon painting.
Platform: | Size: 58368 | Author: 黄显龙 | Hits:

[GDI-BitmapDDA_motion

Description: 用dda算法实现的图象运动 对dda函数进行了必要的改良-dda algorithm with the image campaign dda function of the necessary improvements
Platform: | Size: 32768 | Author: 小p | Hits:

[Graph Drawingtuxingxuedazouye

Description: 1. 做一个集成的图形界面的程序,可调用每一次作业子程序。 2. 调用画点的函数,用DDA、中点算法画直线和中点算法及正负法画圆和抛物线。 3. 交互式的二维直线求交:如果存在交点,用实心圆显示交点,并用文字显示其坐标。 4. 用动画实现二维图形变换的各种算法,实现对指定形体的平移、旋转和缩放。(包括自行车行走和绕固定点旋转的自旋转物体动画。) 5. 线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的多边形,再画矩形的裁剪窗口,然后选择裁剪按钮(或命令),按下“上边裁剪”按钮(或执行“上边裁剪”命令),多边形相对裁剪窗口的上边进行裁剪,显示上边裁剪后的多边形,依此进行其它各边裁剪。 6. 两种扫描多边形扫描转换算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法任选一种); 7. 4连通区域的递归种子填充算法,和扫描线种子填充算法,要求种子点(x,y)可交互输入)。 8. 简单三维图形系统:凸多面体的建模、透视投影,隐藏面的消除及基本图形变换(平移、旋转、缩放)。 9. 交互式Bezier曲线的输入绘制程序实现 -1. So an integrated graphical interface procedures, which call for each operation subroutine. 2. Calling the painting point function, with DDA, the midpoint algorithm painting line and the midpoint algorithm and France Circle and the positive and negative parabola. 3. Interactive 2D linear intersection : If there intersection with a solid circle indicates Nodal and writing to demonstrate its coordinates. 4. Using 2D animation graphics transform algorithms to achieve the specified physical translation, rotation and scaling. (Including walking and cycling around the fixed point of rotating objects from the rotating animation.) 5. Line cutting and polygon clipping algorithm to achieve the animation demo. (Two segments cutting algorithm and H-S-by-side polygon clipping algorithm) polygon clipp
Platform: | Size: 2161664 | Author: 张斌 | Hits:

[Graph Drawingddaline.c

Description: ddaline.c 在Turboc2下编写DDA画直线算法。本程序实现的是数值微分画线算法。-ddaline.c prepared under the DDA Turboc2 painting linear algorithms. This program is the numerical differential line drawing algorithm.
Platform: | Size: 1024 | Author: Sungol | Hits:

[2D Graphicjsjtuxingxue

Description: 计算机图形学程序 BRESENHACircle.C BRESEN算法圆 LINEDDA.C DDA算法画直线 unicursal.C 一笔画成图形-computer graphics algorithms procedures BRESENHACircle.C BRESEN Yuan LIN EDDA.C DDA algorithm painting a stroke unicursal.C straight into graphics
Platform: | Size: 1024 | Author: 静静 | Hits:

[2D GraphicCG_Line

Description: 计算机图形学的简单设计,包括dda算法,brem算法和矩形,圆的绘制-simple computer graphics design, including dda algorithm, Brem algorithm and rectangular, circular mapping
Platform: | Size: 1445888 | Author: burnett | Hits:

[Special Effectsgat_shiyan3

Description: 这是我的计算机图形学的大作业,其中包括的算法有: 直线绘制的DDA算法,中点算法,绘制抛物线的正负法,中点法。 扫描转换多边形扫描线算法,种子填充算法。 线段裁剪(CohenSutherland)编码算法,多边形逐边裁剪(SutherlandHodgman)算法 注:分别设计了功能完整的类-This is my big computer graphics operations, including the algorithm are : DDA linear mapping algorithm, the midpoint algorithm, rendering the positive and negative parabola, the midpoint method. Scan Conversion polygon scan-line algorithm, seed filling algorithm. Line cutting (CohenSutherland) encoding algorithm, by cutting edge polygon (SutherlandHodgman) algorithm Note : each of the functional integrity of the design class
Platform: | Size: 789504 | Author: | Hits:

[Graph Drawinggraphanddatastruct

Description: 图形学和数据结构的一些算法 还有图形学的一些算法的演示-graphics and data structure of the algorithm there are some graphics algorithm demo
Platform: | Size: 1787904 | Author: 张鹏宇 | Hits:

[CSharpGraphicsAlg

Description: 多种图形学算法的实现,如DDA直线法等,比较全面。-multiple graphics algorithm for example, the DDA straight, more comprehensive.
Platform: | Size: 133120 | Author: shifu2007 | Hits:

[OpenGL programthreeSamplesForOpenGL

Description: 第一个是分别用Bresenham和DDA算法画直线,第二个是画圆算法,第三个是cohen-sutherland算法的实现-respectively DDA Bresenham algorithm and line drawing, and the second is drawcircle algorithm, Cohen is the third-Algorithm of sutherland
Platform: | Size: 211968 | Author: 邹文科 | Hits:

[Graph Drawing00_DDA_LINE

Description: 一个DDA算法画线的c程序,希望对初学者有些帮助,学习图形学都要学这个。-a line drawing algorithm c procedures in the hope that some help for beginners, students are learning the graphics.
Platform: | Size: 1024 | Author: rosie | Hits:

[Graph Drawingtuxingxueshiyan1

Description: 《计算机图形学》 实验一 基本图形的生成 实验目的: 1、编写直线的DDA和Bresenham算法的实现程序,验证算法的正确性。 2、编写圆的Bresenham算法或中点算法的实现程序,验证算法的正确性。 3、用多边形的扫描线填充算法对一多边形进行填充,验证算法的正确性。 4、使用Cohen-Sutherland算法裁减二维线段或使用Sutherland-Hodgman算法对多边形进行裁减,验证算法的正确性。 5、通过算法的编写,切实掌握图形学中直线和圆生成的原理以及图形填充和裁减算法的原理和过程。 实验内容: 1、(必做)编写直线的DDA和Bresenham算法的实现程序。要求:直线的起点与终点坐标通过文本框中输入或添加鼠标程序,实现交互式画直线(用鼠标确定直线的起点和终点)。禁止使用画直线的系统函数。 2、(必做)编写圆的Bresenham算法或中点算法的实现程序。要求:圆的半径与圆心点坐标通过文本框中输入或添加鼠标程序,实现交互式画圆(用鼠标确定圆的圆心和半径)。禁止使用画圆的系统函数。 -"Computer Graphics" experiment, a basic pattern formation of the experiment : 1. DDA prepared a straight line and the Bresenham algorithm procedures, verification algorithm is correct. 2, the preparation of a round of the Bresenham algorithm or midpoint algorithm implementation procedures, verification algorithm is correct. 3, using the polygon scan line algorithm to fill a polygon filling, the verification algorithm correctness. 4. Use Cohen-Sutherland algorithm line or two-dimensional reduction of the use of Sutherland- Hodgman algorithm for polygon reduction, the certification algorithm correctness. 5, algorithm development, really control the graphics linear and circular formation of principle and graphics filling algorithm and the reduction of the principles and processes.
Platform: | Size: 718848 | Author: fisherman | Hits:

[JSP/JavaDrawPaintCode

Description: 代码实现了计算机图形学中画线算法(包括DDA,中点法,Bresenham)以及画圆算法(包括中点法,Bresenham)以及多边形的填充(包括边填充,种子填充,扫描填充)多边形的二维变换,多边形的裁减等功能.根据不同的控件进行选择,然后实现各算法.-code realized the computer graphics line drawing algorithm (including DDA, the midpoint method, Bresenham) and Circle algorithm (including midpoint, Bresenham) and polygon filling (including edge filling, seed filling, Filled with scanning) transform two-dimensional polygon, polygon reduction, and other functions. According to various control options. then the achievement of the algorithm.
Platform: | Size: 229376 | Author: 刘晴 | Hits:

[Graph DrawingTC-graphics

Description: DDA画线算法 种子填充算法 扫描线种子填充算法 增量算法画线 三视图算法-DDA line drawing algorithm seed filling algorithm scanning lines seed filling algorithm incremental algorithm line drawing algorithm View 3
Platform: | Size: 4096 | Author: jonny | Hits:

[Graph DrawingImproveDDA

Description: 改进的DDA算法,不论方向输出像素点,即给出线段两端点,就得到唯一的线段像素值-improved algorithm, regardless of the direction of the output pixel, which is given segment ends, on the line is the only value of the pixel
Platform: | Size: 1024 | Author: Jakewowy | Hits:

[OpenGL programdrawPolygon

Description: VC++和OpenGL实现画多边形,其中画每一边用DDA算法.-VC and OpenGL drawing polygons, which each side painted with DDA algorithm.
Platform: | Size: 398336 | Author: jygjay | Hits:

[Graph DrawingDDATest-Frame

Description: 本程序是用DDA算法实现直线的画出,即在一个坐标轴上以单位间隔对线段取样,从而确定另一个坐标轴上最靠近线路经的对应整数值。-This procedure is the DDA algorithm to draw a straight line, that is, axis in a unit interval on the line segment sampling, to determine the axis closest to another line by the corresponding integer value.
Platform: | Size: 105472 | Author: 崔娜 | Hits:

[2D GraphicDDAandBresenham

Description: DDA直线生成算法在屏幕上绘制直线和Bresenham圆的生成算法在屏幕上绘制一个圆按一画直线按二画圆-DDA line algorithm to generate a straight line drawn on the screen and the Bresenham circle generation algorithm on the screen by drawing a circle draw a straight line by one second drawcircle
Platform: | Size: 1024 | Author: ma | Hits:

[source in ebook0

Description: 在TC环境下实现圆的生成与直线的裁减和DDA算法生成直线!-TC environment in the realization of the generation of circular and linear reductions and DDA algorithm to generate a straight line!
Platform: | Size: 1024 | Author: 李虎克 | Hits:
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